Full Name

David Arcila Cuellar

Date of Birth

December 18, 1986

Nationality

Colombian

Cell Phone

(+57) 317-2484164

Marital Status

Single

Website

www.davidarcila.com

e-mail

contacto@davidarcila.com

Graduated

Languages

Spanish (Native) English (Proficient)

• Strong interpersonal skills and the ability to effectively communicate with a wide range of individuals • Technically and conceptually strong, meticulous and detail oriented • Well rounded comprehension of cinematography, photography and videogame design • Highly familiar with all stages of audiovisual production • Constantly exploring new methods of artistic creation and ways to improve my game development pipeline

Adobe

Miscellaneous

After Effects Audition Photoshop Premiere Pro

Audacity Final Cut Pro Particle Illusion Sony Vegas VirtualDub Microsoft common applications

Previews

Reviews

Interviews

Auditorium Bulletstorm Fable III Fallout: New Vegas Gran Turismo 5 Hard Corps: Uprising Minecraft Super Street Fighter IV Tron: Evolution

Battlefield Play4Free Donkey Kong Country Returns Dungeons Goldeneye 007 Lost in Shadow Lucha Libre AAA:Heroes del Ring Magicka Nba Jam Pilotwings Resort Split/Second Stacking Super Meat Boy Wii Party

Ben Taller - Sony Online Entertainment Ed Quintero - Massive Black Jean-Philippe Courtois Keyvan Acosta Omi Gibson

Del Naranjo - February to May 2009

3D Modeling, Animation and Rendering Video production and Post-production Flash Video optimization

BTG - Below the Game - January to May 2009

User Interface Design, Level Design, Modeling, Texturing and Animation of 2D and 3D assets for the videogames “Project Alpha” ,“21” and “Penalti”

Private Client - January 2010

3D Architectural Sketching

Del Naranjo, Salsan - December 2009

Production, Post-production and Editing

Elite Model Look - August 2009

Editing and Color Correction

Private Client - April 2009

Storyboard, Animation and Editing of Educational Video “Reciclar tiene Valor”

Tarkeso - April 2009

Motion Graphics

Eventus Quo - April 2008

3D Modeling, Motion Graphics and Web Banner Animation for “Calle 13” event

Eventus Quo - September 2007

Motion Graphics and Web Banner Animation for “MamaJuana Festa” event

Global Game Jam Colombia - January 2010

Game Design, Lowpoly 3D modeling and texturing and Sound Editing for game prototype: “Sneaky Fox”

Longest Lasting Game Contest - November 2009

Game Design, User Interface Design, 3D Modeling, Sprite Animation, Particle Effects, Image optimization and Sound Editing for 2D Videogame “Falling Debris”

How to develop games - SENA Medellin - November 2011

Everything you wanted to know about videogames but were afraid to ask

Two Conferences and Game design Workshops

Day of software and videogame development - UDI - October 2011

Campus Party Colombia - Games Area - July 2011

Game Seeds - Game Design Workshop

Campus Party Colombia - Games Area - July 2011

Constraints as a fundamental aspect for game development

Campus Party Colombia - Games Area - July 2010

Indie Videogame Development in Flash

Tecnoparque Nodo Bucaramanga - May 2010

Practical Workshop - Video postproduction: Chroma key

Barcamp Bucaramanga - May 2010

Videogame Development Workflows

Tecnoparque Nodo Bucaramanga - April 2010

Indie Videogame Development: Personal Experiences

Tecnoparque Nodo Bucaramanga - October 2009

Indie Videogame Development for Dummies

You are viewing the text version of this site.

To view the full version please install the Adobe Flash Player and ensure your web browser has JavaScript enabled.

Need help? check the requirements page.


Get Flash Player